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Sunday, September 4, 2016

Legion: So The Plan Was...

I meant to just start out in Legion with my Tailor and Alchemist from the two servers where I have high level characters.  Those are usually the most useful crafts in any game, in my experience.

I'd have a Feral Druid and a Frost Mage in one place, the other would be a Hunter and a Druid. 

Once I started the Artifact Quests aka the Class Quests, I found them to be really interesting, and different from each other so I've been working on the quests for each class where my characters are at 100.  Only two of them went in with ilevels over 680.  One was around 650, a couple in the 620s.

The plan then was to get them through their quest series, establish them in their Order Halls, set them in place all over the Broken Isles.

Two characters had a pretty easy peasy time of it.   Others, not so much.


Druid

My Druid sailed through--the one at 680.    I like the Emerald Dream area, it suits the Druid well.  Bad news, in addition to her Aluminum Mask Face, in Feral form she now looks like Scar from the Lion King.  I just can't look at my character anymore.




Warlock

My Warlock with only 654 hardly took any damage.  It was over so fast I thought something was missing.


The Warlock Class Hall looks like hell, literally, and I'm not happy the entrance is in the Underbelly.  Why not a portal or some other location?


Paladin

My Paladin with an iLevel of 625?  Did get killed a couple of times, but her healing abilities, though not feeling as powerful as they once were, kept her alive and she made it.


I honestly thought it was odd to have the class order hall in the Plaguelands of the Eastern Kingdoms.  Why not somewhere on the Broken Isles?  However, when I walked into the vault, and saw the rather wonderful underground setup, I was amazed.  I thought the entire ceremony of induction, and the quest line for her were really quite touching.


Demon Hunter 

Not a fan of the Demon Hunter quest or the hall itself.   Lesson learned in the artifact part, you have to kill every single mob in the place before you get the Boss.  Zzzzzzz.



I dislike circular structures, whether they be buildings or in game cities and the Demon Hunter Hall is a circle.  I really really don't like having to float over to the place from the edge of Dalaran every time you go there.


Hunter

The Hunter quest is good except for the middle part where you're in Ulduar.  It just doesn't feel like a Hunter-y place.  I would rather that she could choose a Bow over a Gun as her weapon.


The Hunter Order Hall area is great though, and really feels evocative of the class.


Frost Mage

My Frost Mage at about 625 has not been able to beat the boss in her quest yet.  In any other area of Azeroth, she could start questing in the new area, level up, get a few pieces of upgraded armor, and go back in after the (Redacted).  

 The Nasty Boy




No no. If you can't complete this, no order hall, and thus no way to get to the Broken Isles.   I came so close a couple of times.  Changed my rotation and talents.  Used every skill she has.  She's died at least ten times.  Soooo.  I sent her to Tanaan, cone of shame city.  Except, every objective area had people there and all the mobs were dead.  I got a single piece of useable armor.  Then I thought to look at her shards and went to the Stormwind Vendor and bought a few pieces and whoa now 647.  Babaloooey.   Additionally, my hard working alchemist gathered enough materials to send her a few Legion level Healing Potions and Rejuvenation potions.  I am hoping they aren't on the same timer, as often they are not.  If she can get down to the nub with bad butt boy, and use one of those, she's got his horsehairs in a snipper.  Hahaha.  Sorry, really frustrated on this one.


Rogue

The very best quest and order hall goes to the Rogue.  The entire thing is so well thought out and written just brilliantly.  My Rogue is an Assassination Rogue, also with a low ilevel.  She had no trouble though, except for figuring out the how of her quest.  It really was a puzzle, and it was a case of observation, and timing and use of her skills.   I was stuck at the last part trying to get into the Stormwind Keep.    I logged out and sent another character to fly around the keep to see if there was another secret type entrance I never knew was there.  Nope, you have to go right in the front door.

I really hated to see all the guards in my beloved Stormwind out to kill me, it was sort of jarring.



So you think that was super good as a quest and a tale and you get back to Dalaran and there's more to the story.  So cool.

Also in the Underbelly, this has a secret entrance from a Dalaran shop with a door that swings out just for Rogueish types.  So immersive.


Onward into the Breach (I think that's the phrase)

I still have a boosted Elemental Shaman to do.  I thought I should auto-level a class who has lagged behind forever.  Problematically, they're level 100, but you still aren't familiar with how to play them well, so she may get trapped in Class Quest Hell too.

Everyone is getting sent to various lands.  I think it is just great not to have to drag every character along the same path.  They'll all get there eventually, but the game play for each of them is so different, we shall see.   I stop to fish with everyone.   I would like to start cooking quests, but am not seeing any available.  You can get Legion level Archaeology just by working a dig site.  Good to know.   I find myself switching between characters several times during the evening, so maybe they'll all get to the top around the same time.

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