I played a little Guild Wars 2 this week. My low level Elementalist is working in the Queensdale area.
It finally occurred to me what it is about this game that doesn't grab me. You work through a map area, doing tasks and filling in "hearts" for quest givers.
There are Vistas to discover, usually involving some climbing or jumping, and a point of interest or two.
You don't get your "Personal Story" till level 10. My experience with those so far has been that it's an instance where you fight a boss and some other more challenging fights. It hasn't felt personal at all with the characters who have done them.
For me, the world is curiously empty of story, and any connective quest lines that you would usually have to move you from one area of the world to another. You don't get the sense that you're really getting anywhere.
It's sort of all exploration and check boxes.
I thought it was that I hadn't found a character class I liked, but it's the world itself that is pretty but sort of hollow. It doesn't feel like a world, really. Relaxing for a break sometimes, but not so far compelling.
My character, however, is stunningly beautiful. There is that.