Each person that had an available quest had quests labeled HARD or VERY HARD. I'm still trying to figure out everything so I'd like one that said EZ. As it turned out the Hard were not so hard. (I haven't taken a Very Hard quest yet).
I had a quest to find some Missing townsfolk. Every one of them was dead (as in a mere corpse) or munching on the dead. They like to lurk in alleys, as a tip. They also like to hang out in gangs of zombie buds so you need to click on each townie zombie to see if it is your (former) person.
I seem to be able to take on groups of up to six without dying (knock on wood I still haven't died so far). The last guy I looked for was the Fire Chief, and those stinkin' zombie firemen each on their own were tougher than any group of three. Get two and eek.
I got credit for the fire chief just for locating him and clicking on him from across the room. I could have scooted away but no, over in the corner was one of those Lore Honeycomb things. As if I could pass it by.
Next up a Supply Run. They do them on the Walking Dead all the time. Everyone loves a good supply run. I love the phone book page that is used to show you which store to look for. It's right out of an Adventure RPG game.
However, the Walking Dead doesn't pop Boss Robots out at you as the Secret World does.
I came upon a dead (corpse quality) cleaning woman lying on the pavement. Her cell phone had a message from some heartless person who brushed aside the cleaning woman's safety, demanding that she go to the town church, use the first song listed for the church service, then find a rock under which was hidden surveillance footage of the right Reverend. A tiny puzzle, but a puzzle.
A map of charming Kingsmouth.
I like the way the game is a combination of zombie shooter, Adventure RPG, Mystery/Puzzler all in one.
While there are players running all over, there isn't anything going on like kill stealing or helping anyone that I've seen. I feel guilty but when I see someone running by with six zombies on their tail, I smile a little and am glad it isn't me. Tsk. Bad dog.
I hope to report again next time I didn't die. Just because.